Portfolio(NEW_BACKUP3)
Here is the portfolio including all projects in my work. (or Click here to watch the HD version)
Projects
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R&D Engineer @ Media Lab, Next Media Animation
aHEAD (2010 - ) the Facial expression system, Deferred Rendering system (2011 - ) the In-house Game Engine development Binary space partition tree system for scene management (2011 - ) Scene tool for game design of the next generation engine Real-time Toon & silhouette shader for cartoon rendering (2012 - ) V-Ray, Scanline, Quicksilver in 3ds Max Augmented Reality System for TV News (2012 - 2013) iOS app: Tomotalk (2013 - ) iOS/Objective-C |
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Drawing Together (2008)
Night Market Workshop @ Media Lab, MIT Constraint-based 3D Model Deformation (2007 - 2008) M.S thesis - Graphics group, CMLab @ CSIE, NTU The Detection of the Image Orientation (2006 - 2007) The Industry-University Cooperation Flag Flag Revolution (2007) Self-made Wii Game 2D Image Morphing (2006) A Re-convertible Color Transfer and Its Quality Measuring with Statistic Approach (2005 - 2006) B.S thesis - CS @ NCHU |
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