Projects
Here is the portfolio including all projects in my work. (or Click here to watch the HD version)
Click the following thumbnail and link to know more details of each project...
Entertainment Technology Center, Carnegie Mellon University
R&D Engineer @ Media Lab, Next Media Animation
2009 - 2014
- the Facial expression system, aHEAD
- Deferred Rendering system
- Binary space partition tree system for scene managment
- the In-house Game Engine development
- Scene tool for game design of the next generation engine
- Real-time toon & silhouette shader for cartoon rendering in 3ds Max (V-Ray, Scanline, Quicksilver)
- Augmented Reality System for TV News
- TomoTalk: Mobile application (iOS/Objective-C)
- TomoStage: Mobile AR News App (iOS/Objective-C)
Night Market Workshop @ Media Lab, MIT
2008
M.S - Graphics group, CMLab @ CSIE, NTU
2006 - 2008
- Constraint-based 3D Model Deformation (M.S. thesis)
- The Detection of the Image Orientation (The Industry-University Cooperation)
- Flag Flag Revolution (Self-mad Wii Game)
- 2D Image Morphing
B.S - CS @ NCHU
2002 - 2006