2D Image Morphing Implementation
- Project period: Oct 2006 - Nov 2006
- Project leader (Term project of Computer Graphics)
- UI Design (FLTK), Field warping implementation
Morphing is implemented by warping and cross-dissloving. We use three types of warping method to process, mesh warping, field warping, point warping. For implementation, the FLTK was used to built the user interface to control, and we also uses the GSL (GNU Scientific Library) for better efficiency in computing the best morphing result.

cg_demo.pdf | |
File Size: | 974 kb |
File Type: |
Reference:
[1] Thaddeus Beier, Shawn Neely, Feature-Based Image Metamorphosis, SIGGRAPH 1992, pp35-42.
[2] Seung-Yong Lee, Kyung-Yong Chwa, Sung Yong Shin, Image Metamorphosis Using Snakes and Free-Form Deformations, SIGGRAPH 1995.
[3] George Wolberg, Image morphing: a survey, The Visual Computer, 1998, pp360-372.
[1] Thaddeus Beier, Shawn Neely, Feature-Based Image Metamorphosis, SIGGRAPH 1992, pp35-42.
[2] Seung-Yong Lee, Kyung-Yong Chwa, Sung Yong Shin, Image Metamorphosis Using Snakes and Free-Form Deformations, SIGGRAPH 1995.
[3] George Wolberg, Image morphing: a survey, The Visual Computer, 1998, pp360-372.